The Game Options & Features Database

ShaderTool PC

Platform:
PC: Windows
Release date:
Apr 1, 2014
Developers:
Stefan Kraus
Timo Armbruster
Publishers:
BiteTheBytes
Store
7
Finally a modern shader IDE for programmers and FX artists. Write HLSL and GLSL shaders and view results instantly. Create complex shaders with an easy-to-use node-based render pipeline. Import model, texture and other resources per drag'n drop to create awesome effects. Create any kind of shaders and share them with the community.
translateLanguage
Interface:
English
sports_esportsController
Mouse and keyboard
peopleModes
Single Player
storageRequirements
Minimum
OS
7, 8, 8.1 32-bit or 64-bit
CPU
Intel Core i3 or equivalent AMD
Memory
4 GB RAM
Gpu
DirectX11 and OpenGL 4.3 capable graphics card
DirectX
Version 11
Storage
50 MB available space
Recommended
OS
7, 8, 8.1 32-bit or 64-bit
CPU
Intel Core i7 or equivalent AMD
Memory
6 GB RAM
Gpu
DirectX11 and OpenGL 4.3 capable graphics card
DirectX
Version 11
Storage
50 MB available space
albumFormat
Digital
storeStore
Steam link
Oct 10, 2014

“ShaderTool” is a video game, developed by Stefan Kraus for PC and released in 2014. The game offers single-player gameplay. Available on Steam.

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