This first installment is a "proof of concept" for the "adapted" interaction mechanics, which facilitate the characteristic interactions of virtual reality games and applications, in this case, for people whose disability makes it difficult or prevents them from using their hands.
Is there an error, or do you want to contribute with missing options and features? Report it.
sync
Cookies on this website are used to personalize content and ads, provide social media features, and analyze traffic. In addition, we share information about your use of the website with our social media, advertising and web analytics partners, who may combine it with other information you have provided to them or that they have collected from your use of their services. If you need more information read our privacy policy page