Flight, Futuristic, Indie, Martial arts, Management, Physics, Sci-Fi, Space
Classical 3D space combat simulation with unique 100% dynamic destruction engine, allows you to realistically damage and burn through your enemies exactly where you hit them with blasters, causing their onboard systems and armor to melt away and fall apart. Made by solo developer.
translateLanguage
Interface:
English
sports_esportsController
Mouse and keyboard
peopleModes
Single Player
storageRequirements
Minimum
CPU
Dual Core CPU (64 bit)
Memory
2 GB RAM
Gpu
Any DirectX10 GPU, VRAM 512MB on discrete or 256MB on integrated Intel GPU
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